The creators of Dishonored 2 about Emily and Corvo Evolution

One of the key features of the starting on November 11, 2016 Dishonored 2, Undoubtedly, we can consider the fact that two game characters will be available to users at once – a familiar one on the first part of Korvo Attano and the matured Emily Koldwin, who turned from a child into a dangerous killer.

Well, so that gamers better imagine with whom they will soon have to deal with, the creative director of the project Harvey Smith (Harvey Smith) shared a couple of words about heroes Dishonored 2 On the blog Bethesda.

According to the representative Arkane https://bingositesnotongamstop.co.uk/mobile-bingo-sites/ Studios, Developing the image of Emily, the team took into account the three main points: her own home in Danuolla, her imperial title and the role of the killer, nurtured in it by the efforts of Corvo.

Except for the abduction from the first Dishonored, Emily always led a rather closed, but privileged lifestyle in Danuall. Since childhood, the girl got used to expensive things, which was reflected in her clothes, weapons and even abilities, most of which allows her to “suppress the will” of other people.

As for the corvo, then in Dishonored 2 Now the royal defender and part -time Royal Spy owns all the same skills as in the last game. Although some innovations can still be found in the tower of pumping.

According to Smith, In the evolution of the image of Corvo, the most important thing is that he had a voice. Why thanks to the actor Steven Russell (Stephen Russell), who at one time voiced Garrett in Thief: The Dark Project.

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